#ifndef GAME_H
#define GAME_H
#include"board.h"

class game:public Board
{
public:
   virtual void click(int id, int row, int col);

   Step* computermove();
   void getallposmove(QVector<Step*>& stps);
   void fakemove(Step *step);
   void unfakemove(Step* step);
   int calScore();
};

#endif // GAME_H
